Base Bug Fixes

BWAdmin Version 5.0

Previous mod mission bug fixed.

If a server's 'previous mission' on startup was from a mod, and the server is no longer running that mod, the server would crash. With BWAdmin the server will now load Raindance rather than crash.

 

Admin force-teamchange bug fixed.

In competition mode when an admin changed the team of a player before he was fully connected to the game the player would be unaware of the action and would also be swapped back to observer automatically by the server. In BWAdmin an admin cannot teamchange a player before he is fully connected to the server.

 

Landing damage message bug fixed.

When a player was killed by landing too hard, the death message was that he had killed himself. In BWAdmin the correct death message is now shown.

 

DM out of bounds double death msg fixed.

In deathmatch when a player was out of bounds a double death message would be displayed when he was killed. In BWAdmin only one death message is shown.

 

Heavy Vehicle Pilot cheat fixed.

Players were able to enter a vehicle whilst in an inventory station, allowing them to pilot the vehicle in heavy armour. In BWAdmin this is no longer possible.

 

ELF teammate hit spam fixed.

Players were receiving spam messages when they hit a teammate with the ELF. In BWAdmin this no longer happens.

 

TAB menu team name and score bug fixed.

Team names and scores were becoming corrupted when there were mixed mission objectives on a map. In BWAdmin this bug no longer occurs.

 

CTF flags not returning to base correctly.

Most noticable when a player attempted to capture the enemy flag, they would end up only returning their own, which was apparently already in position. The result was sometimes catastrophic, with a capture being missed, possibly affecting the outcome of the match. In BWAdmin the flags in CTF now return correctly.

 

F&R flags not staying where they are put.

Most noticable when a player stole a flag held by the enemy and took it out of bounds. The flag would return correctly to the enemy flagstand, but the timer kept running, resulting in it moving to its original position after 180 seconds. This robbed a team of a flag rightly theirs and in certain instances could alter the match result. In BWAdmin the flags in F&R now return correctly and stay put.

 

Skin Swapping

Some players, until now, would wear the dsword skin whiilst playing on the blood eagle team to create confusion in some players. This is no longer possible.

 

Litterbug Server Crash

Some players would litterbug objects in a server until it would crash. BWadmin will no longer allow this to happen.