Base Bug Fixes

TAC Server Version 1.3

 

Admin force-teamchange bug fixed.

In competition mode when an admin changed the team of a player before he was fully connected to the game the player would be unaware of the action and would also be swapped back to observer automatically by the server. In TAC an admin cannot teamchange a player before he is fully connected to the server.

 

Landing damage message bug fixed.

When a player was killed by landing too hard, the death message was that he had killed himself. In TAC the correct death message is now shown.

 

Heavy Vehicle Pilot cheat fixed.

Players were able to enter a vehicle whilst in an inventory station, allowing them to pilot the vehicle in heavy armour. In TAC this is no longer possible.

 

ELF teammate hit spam fixed.

Players were receiving spam messages when they hit a teammate with the ELF. In TAC this no longer happens.

 

TAB menu team name and score bug fixed.

Team names and scores were becoming corrupted when there were mixed mission objectives on a map. In TAC this bug no longer occurs.

 

CTF flags not returning to base correctly.

Most noticable when a player attempted to capture the enemy flag, they would end up only returning their own, which was apparently already in position. The result was sometimes catastrophic, with a capture being missed, possibly affecting the outcome of the match. In TAC the flags in CTF now return correctly.

 

F&R flags not staying where they are put.

Most noticable when a player stole a flag held by the enemy and took it out of bounds. The flag would return correctly to the enemy flagstand, but the timer kept running, resulting in it moving to its original position after 180 seconds. This robbed a team of a flag rightly theirs and in certain instances could alter the match result. In TAC the flags in F&R now return correctly and stay put.