"This is WAR. Prepare to die."
Credits
- Mo' Gunz Who has been there since the start, and then some. Without his constant help the MOD would never have existed at all.
- Lab Rat For helping with the keybinds, allowing me to use AdminCon as a basis for some of the Admin code, and other undocumented Tribes functions.
- Malachi Who was a trendous help in solving the menu options bug.
- [HvC] NaTeDoGG For helping me with some menu code problems, and the elf turret bug fix.
- Crrash Instrumental in getting this MOD stable on the servers and running the first full time dedicated combat server.
Known Issues
- The INV autoboot code is sloppy as hell. It should be replaced with a much better method.
Bug Fixes and Changes
- v1.0 FINAL. Have placed this MOD in public domain as I had orginally intended.
- v0.4 Defenses weakened to base level. All factors are now nearly the same on every turret as found in base code. ELF and Plasma turets are still tweaked however.
- v0.38 More base mode and autoINVBoot fixes.
- v0.37 Fixed the attack drone/map screen bug. And cleaned up the auto inv boot code.
- v0.36 Fixed barricades to not be stackable with force screens.
- v0.36 Fix to ELF turret?
- v0.36 Added balanced teams, no observer, auto INV kick.
- v0.35 Players may now use custom skins, but may not select an enemy teams skin.
- v0.35 Adding Admin code as found in AdminCon. With permission from LabRat.
- v0.35 Fixed the barricade/floating turret cheat bug. Needs further fine tuning, but works.
- v0.34 Adds the voting code for combat server options.
- v0.33 Final fix to the drone, vehicle base, and assault craft max team problem? I sure hope so.
- v0.33 Fixes a few issues with the experimental force screen and barricade code. There were problems about placement whcih made these items kind of useless.
- v0.32 Fixed the remote vehicle/force screen bug. Remote vehicles are now destroyed upon impact with doors and force screens.
- v0.32 Changed the force screen and barricade code. The force screens may no longer be infinitely stacked, and there are some placement rules to be followed. The barricade is a bit more lenient, but there do exist some rules of placement. These rules are of proximity.
- v0.31 runs more stable on servers.
- v0.31 Fixed Prev Weapon lock up.
- v0.3 Fixed the problem with the admin menu options not doing anything.
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